So I've handed all my work in for my major project now, which was the environment, props and game engine work. Overall. I'm pretty happy with my submission, however, if we had more time, there would be bits that I would like to improve. We do have 2 weeks where we can improve the game now, which is good as we had a lot of problems with the game engine side of things, as we had to teach ourselves a lot of it.
I'm happy with the environments I submitted, as a lot of work went into to keeping them low poly, yet still as detailed as possible and I really enjoyed texturing them.
With the props, it's a shame I didn't get to model the car, but I guess it was a bit ambitious with the amount of other work I took on, as I did a larger interior in the end and the terrain for the game. I think in the next 2 weeks however, I'm going to add more to the terrain to make it more interesting.
The game engine project wasn't completely finished, as me and Lauren had a lot of problems with the AI for the game but finally started to get somewhere just before the hand in so we are definitely going to work on this for the Glammies and graduate show. We did get the basis of the work finished ready for scripting so it is looking really good.