Saturday, 15 December 2012
Unity Game Engine
Been working on another Spec Anim project using the unity game engine. This involved looking at the interface, scripts, lighting and the GUI as the main things! But there were other areas I looked into as well. We also learnt about Agile scrum and Design documents, which was interesting and definitely helpful for industry!
Thursday, 1 November 2012
Spec Anim Project Done!
So I just finished the Spec Anim project, modelling 2 props, which are a geiger counter and a phone booth and then character. These were all done with maya, learning the software. Pretty happy with the props, modelled low poly and going to use them in the major project environment.
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