The cabin diffuse is nearly done now. Still a few bits to add and some areas to tweak. Going to look a lot better with a normal map and specular on and a bit of ambient occlusion, but I'm happy with how it has come along.
Wednesday, 27 March 2013
Tuesday, 26 March 2013
Dumpster update
Changed the wheels on the bin as they could be more low poly. So I removed the inner detail and I'll normal map that detail on to save polys for the game engine.
Website
Bought my domain name for my website now, which is www.leanneharrison.com. So soon I will have a website up and running!
Thursday, 21 March 2013
Dumpster
Low poly done for the bin prop. Going to add more detail through a normal map and I'll be doing that with projection mapping.
Thursday, 14 March 2013
Texturing
Re-worked the Rusty metal utility sheet for the Cabin. I felt the rust textures were too bright and didn't look right. Still a work in progress but it's much better now.
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